US
Animation - Albright College
Animation - Albright College
Animation
Where motion gives meaning—and your ideas take flight.
Students co-majoring in animation will learn storyboarding, 2D and 3D computer graphic design, motion graphics, video production, and more, on their way toward innovative careers in film, television, gaming and marketing.
About the Program
Combining traditional artistic skills with cutting-edge digital technologies, the Animation program builds both creative and technical fluency.
Hands-On Learning
Animation students engage in studio-based learning that emphasizes practical application of skills through projects and collaboration. Students create animated sequences, refine narratives and participate in critiques that mirror professional creative environments.
Program Goals
Course Requirements
Opportunities
Faculty
Build a strong foundation in 2D and 3D animation, including principles, body mechanics, character creation, rigging, and special effects such as cloth and particle systems.
Explore the relationship between character, narrative, and visual storytelling, integrating sound, shapes, colors, and spatial/temporal movement.
Gain proficiency in industry-standard animation software, including 3D modeling, lighting, rendering, compositing, video editing, and AI-assisted animation.
Study the history, techniques, styles, and cultural contexts of animation, examining key animators, studios, and technological advancements.
Apply critical thinking, problem-solving, and creative exploration to develop cohesive animated works that reflect past knowledge and new ideas.
Full Course Catalogue
Course Descriptions
Combined Major Requirements
ART 102 Life Drawing
ART 115 Animation I
ART 215 Animation II
ART 283 History of Animation*
One of the following:
ART 383 Digital Sculpture**
DIG 201 Digital Video
DIG 250 Sound Design for Visual Media
One of the following:
THR 150 Acting I
THR 361 Screenwriting
One of the following:
ART 400 Studio Topics – Digital
DIG 470 Game Production
Minor Requirements
ART 102 Life Drawing
ART 115 Animation I
ART 215 Animation II
ART 283 History of Animation
One of the following:
ART 400 Studio Topics – Digital
DIG 470 Game Production
* Offered once as a special topics course (200-level)
** Offered twice as a special topics course (300-level)
Internships and Career Support
Students can connect with the
Career Development Center
to find internships where they can apply knowledge gained through their Animation degree.
ACRE Undergraduate Research
Students in any major can engage in interdisciplinary undergraduate research through the
Albright Creative Research Experience (ACRE)
, partnering with faculty mentors to pursue independent research or creative projects and present their work beyond the classroom.
Don Baldridge , M.F.A.
Assistant Professor of Computer Science
Brian Buerke , Ph.D.
Associate Professor of Physics
Patrick Cesarz
Adjunct Faculty
Suzanne Fellows
Adjunct Faculty
Dave Kaul , M.F.A.
Assistant Professor of Computer Science
David Kopec , M.S., M.B.A.
Chair / Professor / Acad Program Cood, Info Systems, ADP
Devon Mason , Ph.D.
Associate Professor of Physics
David Nawrocki , Ph.D., '87
Associate Professor of Mathematics
Kate Perkins
Adjunct Faculty
Bethany Riley
Adjunct Faculty
Andrea Schaeffer
Adjunct Faculty
Ernest Tidball
Adjunct Faculty
Curriculum Highlights
Life Drawing and introductory Animation I & II courses
History of Animation course for context and influence
Electives in Acting and Screenwriting for story structure and movement
Advanced workshop and project courses such as Digital Studio Topics or Game Production