Animation - Albright College Animation Where motion gives meaning—and your ideas take flight. Students co-majoring in animation will learn storyboarding, 2D and 3D computer graphic design, motion graphics, video production, and more, on their way toward innovative careers in film, television, gaming and marketing. About the Program Combining traditional artistic skills with cutting-edge digital technologies, the Animation program builds both creative and technical fluency. Hands-On Learning Animation students engage in studio-based learning that emphasizes practical application of skills through projects and collaboration. Students create animated sequences, refine narratives and participate in critiques that mirror professional creative environments. Program Goals Course Requirements Opportunities Faculty Build a strong foundation in 2D and 3D animation, including principles, body mechanics, character creation, rigging, and special effects such as cloth and particle systems. Explore the relationship between character, narrative, and visual storytelling, integrating sound, shapes, colors, and spatial/temporal movement. Gain proficiency in industry-standard animation software, including 3D modeling, lighting, rendering, compositing, video editing, and AI-assisted animation. Study the history, techniques, styles, and cultural contexts of animation, examining key animators, studios, and technological advancements. Apply critical thinking, problem-solving, and creative exploration to develop cohesive animated works that reflect past knowledge and new ideas. Full Course Catalogue Course Descriptions Combined Major Requirements ART 102 Life Drawing ART 115 Animation I ART 215 Animation II ART 283 History of Animation* One of the following: ART 383 Digital Sculpture** DIG 201 Digital Video DIG 250 Sound Design for Visual Media One of the following: THR 150 Acting I THR 361 Screenwriting One of the following: ART 400 Studio Topics – Digital DIG 470 Game Production Minor Requirements ART 102 Life Drawing ART 115 Animation I ART 215 Animation II ART 283 History of Animation One of the following: ART 400 Studio Topics – Digital DIG 470 Game Production * Offered once as a special topics course (200-level) ** Offered twice as a special topics course (300-level) Internships and Career Support Students can connect with the Career Development Center to find internships where they can apply knowledge gained through their Animation degree. ACRE Undergraduate Research Students in any major can engage in interdisciplinary undergraduate research through the Albright Creative Research Experience (ACRE) , partnering with faculty mentors to pursue independent research or creative projects and present their work beyond the classroom. Don Baldridge , M.F.A. Assistant Professor of Computer Science Brian Buerke , Ph.D. Associate Professor of Physics Patrick Cesarz Adjunct Faculty Suzanne Fellows Adjunct Faculty Dave Kaul , M.F.A. Assistant Professor of Computer Science David Kopec , M.S., M.B.A. Chair / Professor / Acad Program Cood, Info Systems, ADP Devon Mason , Ph.D. Associate Professor of Physics David Nawrocki , Ph.D., '87 Associate Professor of Mathematics Kate Perkins Adjunct Faculty Bethany Riley Adjunct Faculty Andrea Schaeffer Adjunct Faculty Ernest Tidball Adjunct Faculty Curriculum Highlights Life Drawing and introductory Animation I & II courses History of Animation course for context and influence Electives in Acting and Screenwriting for story structure and movement Advanced workshop and project courses such as Digital Studio Topics or Game Production