Dave School of Digital Arts - The Digital Animation & Visual Effects School

Source: http://dave.northbridge.edu

Archived: 2026-04-23 17:09

Dave School of Digital Arts - The Digital Animation & Visual Effects School
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Dave School of Digital Arts – The Digital Animation & Visual Effects School
OUR FLAGSHIP DIPLOMA PROGRAMS
VFX PRODUCTION
12-MONTH DIPLOMA
The VFX course begins with a comprehensive introduction to the principles of hard surface modeling (vehicles, buildings, armor, etc.), then moves to the art and science of texturing, lighting, and “look development.”
Dave School of Digital Arts students will then explore organic modeling and digital sculpting in ZBrush and create creatures, people, and animals.
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GAME PRODUCTION
12-MONTH DIPLOMA
Game Production is a collaborative endeavor. The three-month studio residency on campus allows our school’s students to work together under the direct guidance of their instructors.
They will join forces on the pre-production techniques of a real game of their own making, seeing it through the Alpha, Beta, and Gold Production levels.
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VIRTUAL PRODUCTION
18-MONTH DIPLOMA
Our flagship Virtual Production (VP) diploma teaches everything from both the VFX and GAME programs and real-time technologies. Students will learn: how to use LED wall virtual sets, lighting and production techniques for photo-real, real-time production, emerging production technologies, and many leading-edge approaches to the ever-evolving world of contemporary media creation.
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FX PRODUCTION DIPLOMA
18-MONTH DIPLOMA
The FX Production Diploma combines the full Visual Effects Production curriculum with two advanced blocks focused on Houdini FX workflows, preparing students to create professional-grade visual effects for film, television, and video games.
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GAME PRODUCTION IN SIMULATION AND IMMERSIVE TECHNOLOGY DIPLOMA
18-MONTH DIPLOMA
The Game Production in Simulation and Immersive Technology Diploma builds on the complete Game Production curriculum, adding two specialized blocks focused on VR (Virtual Reality), AR (Augmented Reality), XR (Extended Reality), and simulation design.
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BACHELOR OF SCIENCE IN DIGITAL ARTS AND TECHNOLOGY
36-MONTH DEGREE
The Bachelor of Science in Digital Arts and Technology prepares students for the fast-paced and evolving fields of visual effects, game production, and virtual production. This comprehensive program combines industry-focused technical training with essential knowledge in AI, cultural studies, and advanced production techniques.
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LATEST POSTS
VIEW ALL POSTS
Dave School of Digital Arts Graduate Contributes VFX to New Resident Evil Fan Film
Dave School of Digital Arts Graduates Contribute to Oscar-Winning Films at the Academy Awards
A written interview with Dave School of Digital Arts grad, Livia Nunes
GRADUATE ACHIEVEMENTS
“Thanks to the rigorous training and a little help from career services
I was able to land a job a few weeks after graduating.
I am now working at MPC, one of the biggest studios in the industry, and working on projects directed by Tim Burton, Rob Letterman and more!”
Adriana Bolaños
Countdown to our next Diploma start:
May 4th, 2026
School Instructors
Instructors with
real studio experience
Learn from industry veterans.
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Student achievements
Dave School of Digital Arts consistently produces skilled graduates who are uniquely prepared for industry positions.
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Encanto
David A. Maldonaldo
Stereo Artist
Lightyear
Katie Hamberger
Stereoscopic Technical Director
The Adam Project
Ariel Fore
Compositor
The Batman
Daniel Kaczkowski
Compositor
Spider-Man: No Way Home
Bryan Haines
Sr. Compositor
Star Trek: Strange New Worlds
Zach Hamelton
Visual Effects Producer
Moon Knight
Tiffany Nichole Bromley
Compositor
The Book of Boba Fett
Anthony Jacob
Virtual Production Artist
Hogwarts Legacy State of Play
Rigger
David Jeka
Horizon Forbidden West
Aine Graham
Animation Lead
Destiny 2: The Witch Queen
Ben Platnick
FX Artist
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