1084107 research-article2022 MCS0010.1177/01634437221084107Media, Culture & SocietySimatzkin-Ohana and Frosh Main Article Media, Culture & Society From user-generated content 1­–20 © The Author(s) 2022 to a user-generated aesthetic: Article reuse guidelines: Instagram, corporate sagepub.com/journals-permissions DOI: 10.1177/01634437221084107 https://doi.org/10.1177/01634437221084107 vernacularization, and the journals.sagepub.com/home/mcs intimate life of brands Liron Simatzkin-Ohana The Hebrew University of Jerusalem, Israel Paul Frosh The Hebrew University of Jerusalem, Israel Abstract This paper calls for renewed critical examination of the representational practices of commercial brands on social media, in particular their appropriation and adaptation of user-generated “amateur” or “vernacular” cultural styles. It proposes that this appropriation parallels processes of professionalization, influencer culture, and self- branding on social media. Focusing empirically on the official Instagram accounts of 12 leading fashion brands, we identify three distinctive patterns: (1) Regramming: sharing and crediting users’ photographs on the brands’ official feed; (2) Vernacular celebrity: posting the amateur-style photographs of a celebrity or model associated with the brand; (3) Brandfies: selfie-style images created by corporations where the brand appears to be a “self” performing its own representation. We argue that these appropriations position brands more fully as social beings, as tech-savvy cultural amateurs familiar with platform affordances, and as physically embodied selves. Self-branding is thus systematically complemented and brought to fulfilment by brand-“selfing.” Keywords amateur, brands, commercial appropriation, fashion, Instagram, selfie, user-generated content Corresponding author: Liron Simatzkin-Ohana, Dept. of Communication and Journalism, The Hebrew University of Jerusalem, Mount Scopus, Jerusalem 9190501, Israel. Email:

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2 Media, Culture & Society 00(0) Figure 1.  Exemplars from the dataset of Instagram fashion brand account images 2014–2018. The photographs in Figure 1 share distinctive commonalities: of content and form, and – less obviously – of provenance. Some are “faceless” selfies, depicting the photogra- pher’s body rather than her face, showing her outfit or limbs with particular items of clothing or accessories. Some present apparently fleeting and private scenes from per- sonal life. In formal terms, many of them suffer from “bad” lighting or cropping “errors”; others seem to be filtered by non-professional graphic software. Almost all are character- ized by spontaneous-seeming composition and minimal technical precision, where eve- rything from power sockets to poorly painted walls are visible. The overarching impression is of vernacular photographic practices that emphasize immediacy and inti- macy over formal meticulousness: “user-generated” images made on-the-fly by ordinary individuals – photographic amateurs – for non-professional purposes. Yet despite their casual veneer, all of these images were published on the official Instagram accounts of leading fashion brands such as American Eagle, Gap, and Forever 21. In addition, many were actively produced for such accounts by media professionals. In other words, they are examples of the corporate use of vernacular photographic styles by organizations primarily associated with professional production processes, profes- sional visual aesthetics, and consumer marketing. In this article we argue for a renewed critical examination of the overt and direct rep- resentational practices of commercial brands on social media, in particular their appro- priation of user-generated “amateur” or “vernacular” cultural styles. Without this renewed attention our understanding of the connections between social media and con- sumer culture are overly skewed toward indirect brand strategies through (increasingly professionalized) influencer culture and self-branding. We further propose that this appropriation of amateur practices intensifies the integration between social media and brands: it positions brands more fully as social beings, as equivalents to cultural ama- teurs who are demonstrably familiar with platform affordances, and as physically embod- ied selves with lives “beyond” social media. Simatzkin-Ohana and Frosh 3 Hence by focusing on the aesthetic “vernacularization” of brand images on social media, this article investigates a crucial parallel process to the increasing “professionali- zation” of users in digital networks and social media through micro-channel networks, influencers and micro-celebrity (e.g. Abidin, 2016; Cunningham et al., 2016; Kim, 2012; Lobato, 2016; Marwick, 2015). Indeed, the vernacularization of brand-produced images on social media constitutes a vital missing link between these other widely-researched phenomena. Abidin (2016: 87) notes that everyday users model themselves on influenc- ers by taking up their “cultural scripts” in posts, tags etc.: we argue that brands them- selves are utilizing the same “cultural scripts” of sociability, cultural knowledge, and physical-world action as ordinary users. Self-branding is thus systematically comple- mented and completed by brand-“selfing.” To conceptualize and analyze this intersection, we examine the corporate appropria- tion of vernacular photographic styles on Instagram, focusing on an arena of commercial photography that has long been connected to professional stylization – fashion. For rea- sons we set out below, we begin with the assumption that fashion is likely to be distinc- tive, both as a sector in consumer culture and as a field of photography in its own right. We see fashion images on Instagram (a primarily photographic social media platform) as offering a rich site for examining the intersection between brand initiatives, social media culture, and digital photographic conventions. While aesthetic vernacularization is most clearly linked to discussions about the char- acter – and even the continued relevance – of “user-generated content” in contemporary digital culture, it is also connected to broader dynamics in cultural production, consumer culture, and of course photography. Hence we draw on several fields of research for our theoretical background: literature on “user-generated content” and popular cultural forms on social media, the professional-amateur divide in cultural production studies, and the histories of visual styles and generic conventions in photography, as well as research on photography on Instagram. Following our theoretical and methodological frameworks, we present a qualitative visual analysis of the photographs posted in official Instagram accounts of 12 leading fashion brands, delineating an initial typology of prevalent vernacularizing practices – regramming, vernacular celebrity, and “brandfies” (selfies of the brand). These three practices, we argue, show how user-generated content can be detached from its primary authorial configuration (being generated by non-professionals) and solidified into recognizable patterns, or “user-generated aesthetics,” that can be easily appropriated. Together, then, the practices present a new kind of “context collapse” that blurs the boundaries between the representations and actions of brands and of people in online spaces. Context collapse often characterizes interactions on social media in other respects (Boyd, 2002; Davis and Jurgenson, 2014), and its causes are usually associated with technological shifts in the interactional frameworks that underpin the routine com- municative assumptions of participants. The corporate appropriation of vernacular pho- tographic styles that we identify, however, are resonant of the sub-category of deliberate collapse that Davis and Jurgenson (2014) call “context collusion,” whereby “social actors intentionally collapse, blur, and flatten contexts, especially using various social media” (p. 480). When performed by a brand, the “context collusion” between commer- cial entities and people has far reaching social and political implications, indicating the 4 Media, Culture & Society 00(0) erasure of conventional distinctions viewers rely on to infer the source, milieu, and pur- poses of an image or content. Moreover, we argue that these styles are more than simply mechanisms by which brands transform networked connections into commercial gain. They are scripts through which brand-“selfing” occurs, performing the “life” of brands online in ways that imply social intimacy, the cultural and technical savviness of every- day users, and embodied physical existence. User-generated content: from participation to professionalization “If I read one more time about how Time magazine nominated ‘you’ as person of the year in 2006, and how this marked the beginning of a new era of user-generated content, I think I’ll post a video on YouTube. It will be of me holding my head in my hands and scream- ing” (Hesmondhalgh, 2010: 268). Underpinning Hesmondhalgh’s imagined nervous breakdown was the widespread perception that the first decade of the 21st century was overwhelmingly good for ordinary “users” of new digital frameworks, especially as con- tent creators. One prominent view saw UGC as game-changing because it allowed con- sumers to become active producers, and thus created a more democratic and participatory culture (e.g. Benkler, 2006; Jenkins, 2006). Critics, however, argued that no substantive change in power-relations was occurring, since users’ participation did not impact the decision-making structures of media systems themselves (Saxton and Anker, 2013). “Participatory culture” was further criticized for concealing modes of exploitation through prosumption. While “putting costumers to work” (Ritzer and Jurgenson, 2010: 18) pre- dates the digital era with techniques such as self-service gasoline pumps at filling stations, or the substitution of bank tellers by ATM machines, Web 2.0 cultivated an extensive “prosumer” culture through the unpaid production of content by users for their own con- sumption. This “digital labor” (Schols, 2013; Terranova, 2000) contributed to the com- modification of User-Generated Content and to its exploitation as “User-Generated Data” (Andrejevic, 2009), turning users into a “creative proletariat” (Arvidsson, 2007). More recent research has focused on the professionalization of UGC: turning amateur YouTube content into television series (Morreale, 2014) and other commercialization strategies that seek “to convert vernacular or informal creativity into talent and content increasingly attractive to advertisers, brands, talent agencies, studios and venture capital investors” (Cunningham et al., 2016: 178). This shift has been described as the “institu- tionalization of YouTube from user-generated to professional-generated content” (Kim, 2012). While user professionalization is mainly studied in the arena of YouTube as a whole, fashion content has been specified as especially attractive to commercial YouTube agencies, since it aligns with core consumer “verticals” and is more likely to be profes- sionalized at a faster rate than other parts of YouTube (Lobato, 2016). At the same time, a similar process of user-professionalization has been observed in other contexts (beyond YouTube) of user-generated fashion content, such as amateur fashion blogs and influenc- ers’ Instagram accounts: Countering beliefs that bloggers are just “regular people with passion for fashion” (Duffy, 2015: 52), researchers highlight the skills and knowhow actually required to manage such media outlets successfully (Titton, 2013). More to the point, the mainstream beauty ideals of slim body, light skin tone, and youthfulness Simatzkin-Ohana and Frosh 5 propagated by established media have been reproduced by non-professional fashion bloggers (Duffy and Hund, 2015). The content was found to have been made less “for fun” than for profit – either actual payment for advertising goods, or in the hope of gain- ing future income (Abidin, 2014, 2016; Duffy, 2017). There is, however, a complementary dynamic to user-professionalization occurring on social media, which we highlight in this article. While users’ working methods and content frequently do approach professional production norms, brands in turn are adopt- ing amateurism as a distinctive style, manufacturing amateur-looking content for them- selves. This dynamic is not entirely new, of course. The fashion and advertising industries have long attempted to represent putative everyday scenes and ordinary people in their imagery: recurring cycles of “realist” aesthetics have been visible in fashion photogra- phy from the 1950s onward (O’Neill, 2013; Smedley, 2013), and in advertising since the late 1980s’ (Goldman and Papson, 1994). Yet, a key difference between these earlier flirtations with amateurism and contemporary user-generated aesthetics, is that while the former incorporated the topics and scenarios of non-professional images (i.e. their “con- tent”), contemporary vernacularization also imitates non-professional production prac- tices and their formal, stylistic indicators. It is not only that “ordinary” people, places, clothes etc. are depicted as subjects in the official Instagram accounts of leading fashion brands, but that the imagery used to depict them looks distinctively “amateur.” “Professional” and “amateur” aesthetics How, then, is amateurism manifested within contemporary visual photographic aesthet- ics? In pre-Web 2.0 contexts, amateur and professional photography took place in two parallel domains, which rarely overlapped. Amateur photography was chiefly associated with “home mode” (Chalfen, 1987) practices undertaken in private and family contexts. Professional photography, in contrast, involves meticulous working methods, expensive equipment, studios, assistants, photo agencies, clients, competitions, awards, profes- sional associations, and established frameworks of professional training and accredita- tion (Frosh, 2020; Rosenblum, 1978), as well as specified venues and media for the display of professional images. This clear (though not hermetic) separation between professional and amateur publi- cation venues was radically challenged by the emergence of online platforms such as Flickr and YouTube. These allowed professionals and amateurs to easily share content, a key characteristic attributed to the rise of Web 2.0 systems in the early 2000s (Hjorth and Hinton, 2019; O’Reilly, 2007). The establishment of common display spaces also char- acterized social networks like Facebook and Instagram, where private individuals, edito- rial organizations, and commercial brands can upload content and share platform space as co-tenants. This co-tenancy has contributed to the professionalization of users, as discussed earlier, particularly through the active intervention of the platforms and third parties in professionalization projects. Yet it has also helped motivate a shift in the per- ception of amateurism: “Although amateur new media producers are sometimes criti- cized for their lack of quality or failure to adhere to particular standards, their efforts have also been interpreted as advancing the cause of democratizing media” (Hamilton, 2012: 178). Amateurs are frequently perceived as empowered, independent agents 6 Media, Culture & Society 00(0) engaging in “everyday creativity” as part of a “making and doing culture” (Gauntlett, 2011). It is these positive associations that companies like Google or Facebook now aspire to through “symbolic amateurism”: “adopting the pose of the amateur even while inhabiting the sphere of the professional” (Hamilton, 2013: 182). Analyzing the visual aesthetics developed by family influencers on social media, Abidin makes a distinction between “anchor” content demonstrating influencers’ creative talent – which adheres to semiprofessional standards – and “filler” content revealing everyday routines or domes- tic life, which come across as raw, spontaneous, and more intimate, calling the latter “Calibrated Amateurism”: “a practice and aesthetic in which actors in an attention econ- omy labor specifically over crafting contrived authenticity that portrays the raw aesthetic of an amateur, whether or not they really are amateurs by status or practice” (Abidin, 2017: 1). These shifts in both the aesthetics and attribution of amateurism are increas- ingly pertinent, as we show below, to leading fashion brands on Instagram. Resistance, appropriation, and Instagram photography Lev Manovich distinguishes between three photographic modes on Instagram: casual, professional, and designed. Casual photography is roughly continuous with “home mode” photography. Its “visual characteristics such as contrast, tones, colors, focus, composition, or rhythm are not carefully controlled, so from the point of view of proper good photography these are often (but not always) bad photos” (Manovich, 2017: 52, original italics). In contrast, professional photographs adhere to rules of aesthetic “good practice” from pre-Instagram photography. The third category, designed photographs, is more natively “Instragamatic.” Designed photos convey “hip” stylization as a conscious alternative to the conventionality of “professional photography,” but – crucially – they “do not resist the mainstream; they co-exist with it, and are not afraid to borrow its ele- ments.” (Manovich, 2017, p. 137). This negotiation with commercial aesthetics works as follows: If creation of something new by small subcultures or modernist art movements represents a first stage, and later appropriation and packaging for the masses represents a second stage in modern cultural evolution, then the ‘cultural logic’ of Instagramism represents a third stage: Instagrammers appropriating elements of commercial products and offerings to create their own aesthetics (Manovich, 2017: 138). Manovich’s (2017) analysis of Instagram, while comprehensive, nevertheless involves a significant omission: “We leave out from our analysis accounts of companies and brands and individuals directly advertising products or services that are often created with professional photo and studio equipment and professional models” (p. 50). The omission is important since it is our contention that the practices of such brands reveals a “fourth stage” in the production logic of Instagram without which the previous stages remain incomplete and even, to a degree, culturally incoherent. This fourth stage is the corporate adoption of “casual” and “designed” genres and their aesthetics. Adding this fourth stage to Manovich’s Instagram-focused analysis creates a model similar to the “dialectic of resistance and appropriation” proposed by Peterson and Anand Simatzkin-Ohana and Frosh 7 (2004) for commercial cultural production more generally. The dialectic begins with cultural industries flooding the market with new products, which then allows individuals to “pick and choose among the goods on offer to construct an ‘authentic’ expression of themselves” (p. 325). This in turn enables the creation of subcultural practices and identi- ties which are “resistant” to mainstream consumer fashions. In the final stage, however, “the industry coopts and denudes the resistance of any symbolic force, converting revolt into mere style. The sanitized symbols are then mass marketed back to the many follow- ers who want to buy into the form of the resistance without committing to its subversive potential” (p. 325). Is this dialectic of appropriation now happening to user-generated content? Content produced by non-professionals can certainly be perceived as creative self-expression, signaling its value outside the “crass realm of the market” (Banet-Weiser, 2012: 10). Yet as we will now show, commercial brands also seek to be included in this “celebration of the sloppy and the amateurish” (Douglas, 2014: 314). Since “casual” and “designed” Instagram genres already articulate elements of commercial culture, their subsequent corporate adoption and calibration can appear seamless. Professional and amateur con- tent not only borrow features from one another, but seem to be merging together. Thus UGC morphs into a stylistic repertoire that is available for broader exploitation, separate from its initial context of creation: it becomes a “user-generated aesthetic.” Methodology Our study focuses on Instagram as a key contemporary arena for the intersection of “ordinary” and “amateur” individual cultural production and professional branded pro- duction: what Hund and McGuigan (2019) call “the social media storefront.” It focuses specifically on fashion brands based on the premise that fashion, as Sombart (1902) wrote over a century ago, is “the favorite child of capitalism” (p. 316). Or, as Lipovetsky (1994) argues, “the generalization of the fashion process is what defines consumer soci- ety in properly structural terms” (p. 134). The corpus was designed to enable us to identify, characterize in detail, and interpret the visual and semiotic mechanisms whereby vernacular styles are used by corporate brands. Our qualitative visual and textual examination was based on a multi-stage pro- cess of corpus construction and analysis. The first stage established a list of Instagram accounts from which to gather photographic posts (videos and brand events were excluded) over a 5-year period, from January 2014 to December 2018. In contrast to Abidin (2016), whose analysis of fashion on Instagram focused only on brands set up by influencers, we selected 12 leading globally-oriented corporate fashion brands for our corpus: 10 headquartered in the US, and two in Europe (see Table 1). This selection was based on the lists of “leading fashion brands” published annually by the business press (e.g. Forbes and Fashion United International). We also took into consideration questions of sectoral and product variety, aiming for a corpus that included different branches of the mass apparel market (such as female-oriented or male-oriented brands, sportswear, accessories, fashion-orientated department stores, teen-fashion etc.). The selected brands were then checked for their activity volume on Instagram (number of posts during the entire research period), and the number of followers. Only accounts exceeding 8 Media, Culture & Society 00(0) Table 1.  Twelve selected Instagram accounts. Brand name Country of origin Followers Posts no. Forever 21 USA 15.6 M 6914 Nordstrom USA 2.9 M 3262 Guess USA 4.3 M 2744 Old Navy USA 1.4 M 2736 Asics USA 639 K 1861 Swatch Switzerland 920 K 1858 Nautica USA 323 K 1716 Gap USA 2.8 M 1605 Puma Germany 8.7 M 1427 J.C. Penny USA 566 K 1397 American Eagle USA 2.6 M 1328 TJ Maxx USA 1 M 1230 an activity threshold of 1000 posts in total, and a popularity threshold of a quarter of a million followers were selected. All 12 accounts chosen for the research are marked with the Instagram verification badge (which appears as a white check/tick mark against a circular blue background). This initial stage of corpus construction yielded a total of 28,087 photographic posts from the 12 brands in the research period. This primary corpus included both professional and amateur-looking images. To pro- duce a corpus of only “vernacular” (amateur-looking) images, all the posts were sub- jected to a brief initial scanning based on one simple question: does this image look professional or amateur? Our approach here was conservative: any image about which there was doubt as to whether it looked amateur was not included in the next-stage cor- pus of “vernacular” images. We also subjected the “vernacular” images to saturation sampling in order to further reduce the corpus to a manageable size for in-depth analysis. This procedure was informed by the conceptualization of theoretical saturation provided by Glaser and Strauss (1967) in their original presentation of grounded theory: (see Saunders et al., 2017 for a more recent discussion). As in the original formulation, our procedure combined both sampling and initial analysis: corpus construction was termi- nated when no new analytical categories emerged. In our case, the “categories” were visual and semiotic patterns that reoccurred in the “vernacular” images and their posts, identified through an inductive process of viewing where constant comparison was a central analytical strategy, conforming to a grounded analysis approach (Strauss and Corbin, 1994). A pattern was defined by the appearance of the same stylistic and compo- sitional configuration which overtly deviated from established conventions of “good photography” (Manovich, 2017). To qualify as a pattern the configuration had to appear in at least three of the selected Instagram accounts: the approach was multimodal since accompanying written headings of the posts were included in the analysis along with the photographs. The new and final corpus consisted of all those images up to and including the final identified pattern: 90 images. Eight patterns emerged: for reasons of space, in this article we now present our analysis of the only three patterns that were found in all the brand accounts. Simatzkin-Ohana and Frosh 9 Table 2.  Number of vernacular-style images as fraction and percentage of all photographic posts of three leading brands. Brand 2014 2015 2016 2017 2018 Forever 21 205 (29.2%) 316 (44.6%) 618 (53.5%) 641 (58.9%) 401 (54.1%) Nordstrom 93 (16%) 157 (26%) 162 (34%) 253 (52.5%) 266 (54.2%) Guess 189 (29.6%) 206 (39.8%) 146 (34.2%) 147 (30.2%) 285 (55.7%) Notwithstanding our inductive and qualitative approach, we did seek nevertheless to gather an initial indication of how extensive vernacularization was, and whether it had increased in frequency over the 5-year period. We therefore counted the overall number, and the frequency of publication, of images we had identified as “vernacular” in the three brands with the largest number of posts overall (Forever 21, Nordstrom and Guess). As Table 2 shows, vernacular images constituted between 16% of photographic posts at the beginning of the period (2014), and over 50% at the end (2018). The rise in the propor- tion of vernacular images to more than half of the yearly total output of photographic posts occurred across all three brands. On the basis of this initial indication, we can postulate that the vernacularization of brand fashion images is not only a growing trend, but has reached significant proportions. Three of a kind: types of user-generated aesthetics The three main patterns of user-generated aesthetics (UGA) that we identified are: (1) Regramming: sharing and crediting users’ photographs on the brands’ official feed along- side overtly professional images; (2) Vernacular Celebrity: posting the “amateur-look- ing” photographs of a celebrity or model associated with the brand; (3) Brandfies: selfie-style images created by brands themselves where the brand appears to be the “self” that performs its own representation. Taken in combination, these patterns enable brands to perform social and even embodied life online. Regramming The most widespread form of integrating a UGC aesthetic into professional Instagram accounts is by regramming: featuring a user’s images in the company’s official feed right next to professional images, and tagging the user as the image-creator. Since users are image-creators, regramming can be seen as yet another form of UGC, though it is clearly shaped by the processes of deliberate corporate monetization and professionalization described by Kim (2012) and Lobato (2016). The users are the cred- ited image-creators, but the motivation to produce the content in the first place is increas- ingly generated by professional companies. Given the generality of this process, two key attributes of regramming are significant: (a) Regramming as a platform-specific user-hack and a sign of virality. Regramming was developed in reaction to the fact that Instagram does not enable the sharing of 10 Media, Culture & Society 00(0) photos through the application, and its analysis requires a “platform-sensitive approach” (Bucher and Helmond, 2017: 386–387) that recognizes the distinctive- ness of affordances and user-cultures on different social media. Regramming emerged both as a third-party application designed to overcome the limitation on sharing images (Gerlitz et al., 2019), and as a general term covering assorted user- based manual solutions, such as taking a screenshot of a picture, and uploading that image to Instagram: the convention was quickly established that such uploads should include credit to the original image-creator. Regramming as a techno-cul- tural practice is thus both a popular user hack and a visible sign of user ingenuity in overcoming the limitations of digital platforms. This associates regramming with a broader aesthetic category of digital image variously known as the “poor image” (Steyerl, 2009), “internet ugly” (Douglas, 2014) or the “shitpic”: “shitpic happens when an image is put through some diabolical combination of uploading, screencapping, filtering, cropping and reuploading. They are particularly popular on Instagram” (Feldman, 2014). The regram as a cultural form signifies its own status as a vernacular workaround whose aesthetic is distinctive from the conven- tions of “good photography” outlined by Manovich. By using regrams, then, brands capitalize on the purported authenticity of an image uploaded by a “regular user,” but can also profit from the cachet of regramming as a bottom-up practice in digital culture. Additionally, the regram overtly signifies the distributive and “itinerant” logics of the “poor image,” which is designed to be “copied and pasted into other channels of distribution” (Steyerl, 2009): its very genre foregrounds signs of its purported virality. Hence companies can connote the viral success of their own brand by using the aesthetic form of the regram and its effectivity as a mode of everyday “sharing” between ordinary users. (b) Brand-friendly images and influencer aspiration. While in the past professional photographers took pictures of “real people,” and “real fashion” was photo- graphed worn by professional models, in the case of regramming companies lose detailed control over image-creation: although they significantly shape the “rules of the game” in the interaction with amateur image-creators, they only receive a finished product. Thus it is true that at the detailed level of aesthetic practice, a new dimension of user control and involvement in brand imagery is made pos- sible by regramming that can therefore be seen as a “win-win” deal: it produces an endless pool of seemingly authentic personal content for brands, while poten- tially exposing the image-creators – “regular users” – to the mass audiences of brand followers, enhancing their online reputations, and increasing the number of followers to their personal Instagram accounts. There is, however, a catch: in order to be featured in a brand’s feed, users have to tag the brand’s name and its specific hashtag in the original post, and also wear the brand’s items. Hence the “win-win” deal favors one party more than the other. Brands reap both material and marketing profit from regramming users’ images: with the exception of recognized “influencers,” users have to spend money to buy the brand’s products to wear in their own Instagram photos, potentially inspiring their Instagram followers to do the same, in a chain reaction of networked acquisition and citation. In contrast, the profit gained by the user is more obscure: there is no guarantee that the Simatzkin-Ohana and Frosh 11 Figure 2.  Regramming: a user’s photo in Forever 21’s Instagram account. Forever 21 (USA) 12.7.2018. brand’s Instragram account managers will even notice the image, let alone regram it. Even if the image is regrammed – as in Figure 2 – the path from online popularity to material profit is long, hard, and far from certain (Duffy, 2017). Moreover, with the rise of “influencer” culture in Instagram and other mone- tized social media, many regular users are increasingly eager to collaborate with brands, since collaboration can confer and confirm influencer status – and regramming expresses that motivation. Therefore, users’ images are designed to be brand-friendly, eminently regrammable in advance. In cases where regrammed images are by actual influencers, who may have received remuneration for mod- eling the brand’s items, corporations use influencers in order to extend overall awareness of the brand among their followers. As Manzerolle and Daubs (2021) observe: “through their ability to engage in performative authenticity [influenc- ers] offer a means to both build trust and then leverage that trust in service of commercial messages” (p. 7). In addition, influencer images are replicative forms, designed to encourage the influencer’s followers “to generate similar con- tent on an amplified scale” (Abidin, 2016: 89). Vernacular celebrity “Vernacular celebrity” designates the appearance, within a brand’s official Instagram account, of the vernacular images – blurred, poorly lit, badly composed etc. – taken by, and depicting, a celebrity closely associated with the brand (see Figure 3). Such 12 Media, Culture & Society 00(0) Figure 3.  Vernacular celebrity in Guess’ Instagram account. Guess (USA) 1.9.2017. celebrities usually appear in professional images as the “face” or “ambassador” of the brand: in contrast, here the brand utilizes their (apparently) personal photographs. While less common than regramming, this practice occupies and exploits the unstable ground of the celebrity paradox as being both exceptional and ordinary (Marwick and Boyd, 2011; Turner, 2004). On the one hand celebrity is a highly commodified status category cultivated, promoted, and managed by publicity and media industries; on the other hand, and especially on social media, contemporary celebrities will allow and often encourage “backstage” access to what appears to be a more candid and intimate view of their everyday lives. Vernacular celebrity promotes both aspects of this paradox simultaneously. It offers personal, spontaneous, non-commercial, and backstage content while maintaining brand supremacy through the unreachability and scarcity of the photographed object: after all, it takes a mega-brand to provide primary access to the mirror-selfie of Jennifer Lopez. Although seemingly more authentic, vernacular celebrity maintains the conventional separation between the brand’s visual “assets” and those of regular users. What is new, however, is the currency in which this separation is expressed. While the superiority of a brand’s visual assets used to be performed solely through the framework of professional- ism – including control over image-creation and strict conventions of “good photogra- phy” – here the brand’s supremacy is achieved by exploiting access to the celebrity’s backstage as an object of non-professional photographs. Simatzkin-Ohana and Frosh 13 Although not “professional” looking, vernacular celebrity does not really qualify as “user-generated content” since it is hard to think of Jennifer Lopez as an “ordinary” user. Additionally, the massive “GUESS” logo on her T-shirt suggests that the image is part of a contractual obligation between brand and superstar that was agreed months in advance, rather than a spontaneous mirror-selfie. Vernacular celebrity is therefore a form of user- generated esthetic: an aesthetic style that has roots in user-generated content, but is not necessarily generated by users. When looking at such examples it is no longer entirely clear who produced them, how much time or thought went into their planning, and whether they were made primarily for branding purposes. What we can say is that the image possesses aesthetic characteristics appropriated from UGC. Brandfies The third pattern of UGC-style images we identified were selfies that were not credited to an identifiable user: hence they were not regrams of others’ posted content, but were created by the brands themselves. Since, by implication, the “self” being represented by these selfies is the brand, we call these images “brandfies.” Advertising and marketing research has already noted the instrumental value of self- ies to brands in what are called “brand selfies”: selfies taken by consumers with a brand logo or actual product as a way to express their “true or ideal self, social status, or wealth” (Sung et al., 2018: 17). Brand selfies are at times encouraged or initiated by brands, for instance the #bareselfie project introduced by Lancome in which customers could post pictures of themselves without makeup using the #bareselfie tag (King 2014, Vranica 2014 in Sung et al., 2018). Encouraging celebrities or consumers to produce brand selfies is similar to regramming or vernacular celebrity, the difference being that brand selfies are not posted to the brand’s official Instagram account but are used to promote the brand indirectly in personal Instagram accounts, and on social media and around the web in general. “Brandfies,” however, are different to “brand selfies.” Here brands do not simply encourage others to takes selfies that support the brand; rather, the brand itself is the creator of the image. Yet since the image is a selfie, the brand is also the visible object of the image. The result is a selfie-style photograph with no specified individual behind it: the images tend to show arms, legs, torsos and occasionally fuller body profiles reflected in a mirror. The consequence is that the brand achieves partial embodiment (see Figures 4–6), frequently as a faceless self, purportedly representing life as seen and experienced by the brand in a simulation of a self’s corporeal point-of-view (Zappavigna and Zhao, 2020). Why would brands, who have access to user-generated content and can easily regram the images of real users, bother to create their own selfie-style images? One answer is logistical, and concerns the need for images of new products and promotional campaigns that have not yet generated images taken by regular users. For instance, in Figure 4 we see a “legfie,” a form of “inferred selfie” (Zappavigna and Zhao, 2020), taken from the subject’s point of view featuring the legs of a woman presumably opening her front door to find a delivery package from the brand accompanied by the caption: “Hello, Gorgeous! Everything ships free today.” The post promotes a 24-hour special offer which, since it 14 Media, Culture & Society 00(0) Figure 4.  A legfie in TJ Maxx Instagram account. TJ Maxx (USA) 15.1.2018. Figure 5.  A brandfie in Swatch’s Instagram account. Swatch (Switzerland) 19.09.2017. Simatzkin-Ohana and Frosh 15 Figure 6.  Brandfie as a memetic template. Guess (USA) 03.02.2016. has not yet been made available to users, requires that the brand produce its own vernac- ular-style image for this particular campaign. Similarly, an image supposedly of the arm of the photographer (and her feet) was uploaded to Swatch’s official account with the caption: “Today we wear red! #MySwatch Ref PUNTAROSSA” – “Puntarossa” being the name of the watch featured in the image (See Figure 5). The captions and hashtags of such brandfies suggest that when a company is promoting a specific service, model or collection, and does not have a sufficient pool of relevant user-generated images, it will create “selfies” of its own. Another reason for brands to create selfie-style images is to invite users to create simi- lar content. For instance, a brandfie was uploaded to Guess’ official account on February 3rd 2016 with the caption: “We wanna see you #LoveGUESS. Snap a pic on Instagram or Twitter in your GUESS best with #LoveGUESS #GUESSContest + @guess tagged in the caption for a chance to win a $250 USD gift card + other treats!.” Produced as a template for users to imitate and share, the brandfie follows a “memetic” logic of digital culture which combines replication, mutation and virality (Shifman, 2014). When circu- lated back to users, brandfies become generative models for the creation of more brand- related UGC. Any subsequent selfies actually produced by users in imitation of these templates will then be amenable to the strategy of brand regramming (see above). 16 Media, Culture & Society 00(0) The brandfie also suggests important connections between the brand as an entity and the self. Selfies are “gestural images” that perform selfhood in the context of invitations to social interaction with others via a mediated gesture (Frosh, 2015). Brandfies employ this language of gestural sociability to create connective interactions with consumers that are, however, fundamentally commercial. This is not to say that they are not social: but rather, that the social and commercial are performatively fused through the brandfie as a form. The selfie is a genre of personal reflexivity. What kind of “self,” however, is being enacted in the case of a brandfie – and by “what” or “whom” (even the language one uses here becomes tricky)? The brandfie, while deceptively simple as a corporate appropria- tion of a vernacular cultural practice, has a complex ideological and semiotic structure that reveals the “deep grammar” of contemporary consumer culture: it is an image of a brand deliberately enacting a “self.” As such, the brandfie has a threefold significance. First, it reinforces the idea that brands are not abstract concepts or merely bundles of meanings, but are increasingly constructed as persons and as personalities. It therefore instantiates Lury’s thesis that brands are concrete entities that uphold relationships with clients and other brands, and engage in social relations with consumers (Lury, 2004). Brands, then, are not merely objects, but new kinds of social subject. The second, related point is that as social sub- jects, brands have social lives – they invite and perform social interaction, which is also commercial interaction. This significantly augments Appadurai’s (1986) claim that com- modities and “objects have social lives”: the difference is that Appadurai, writing before the advent of social media, needed to postulate the existence of commodities’ social lives through a “methodological fetishism” (p. 5) that gave them subjectivity and agency. In contrast, contemporary social media platforms make the social lives of brands continu- ally visible and routine, via everyday communicative encounters in which the brand takes a direct role: the brand uploads images, writes posts and reacts to comments as an equivalent “person” in constant interaction with other users on the platform. The final and perhaps most startling significance of the brandfie is that it presents the brand as a social subject through an overtly embodied image of its “self.” The brandfie incorporates the brand (from the Latin for body, “corps”), giving it mediated flesh through the selfie as the digital image-genre most clearly connected to physical move- ment and gesture, thereby integrating bodily, social, and digital existence into a single format. This reinforces the idea of brands having a “social life,” but with the emphasis on the second word of that term: while social media enhance brands’ sociability, the brandfie appears to grant them the physical being necessary to human life. Conclusion Brands have several advantages over “regular people” in the creation and distribution of content: they have substantial budgets, employ professional creatives and social media managers, and use strategy and research teams to analyze and locate trends. Yet there is one thing that any random “ordinary” user possesses and that Coca-Cola, Apple, or Dior don’t: the regular user has “a life” – cute babies, romantic marriage proposals, passionate kisses, and intimate physical moments to share with followers and viewers online. Simatzkin-Ohana and Frosh 17 The three main patterns of user-generated aesthetics (UGA) we identified are thus scripts through which brands can perform life online. Brands have friends and regram their shared images: by doing so, brands appear to “hack” Instagram’s no-sharing plat- form affordances, using “low-tech” manual solutions to suggest bottom-up virality. Additionally, much like the celebrities associated with them, brands are well known, yet by their use of vernacular practices they remain accessible and vulnerable, apparently just like ordinary individuals. Finally, through “brandfies,” brands begin to reveal not just their social lives and personalities, but their physical appearance and viewpoints – their embodied selves – as though they do indeed have a life, in all dimensions of existence. Our research focused on Instagram and fashion brands, for reasons outlined in the methodology section; it is therefore limited to one (albeit extremely popular) social media platform, as well to one field of production and branding (albeit highly significant for consumer culture): fashion. Hence it is important to ask whether UGA is restricted to Instagram, and how prevalent it is among non-fashion brands. Answering these questions requires further investigation, and the patterns of UGA we have identified can function as a baseline for such future comparisons, including across larger corpuses, in other digital arenas. UGA serves as a useful baseline, we contend, because it exemplifies and extends several strands in contemporary theorizing about social media and consumer culture. It constitutes an example of the corporate appropriation of everyday vernacular practices, and furthers understanding of the mechanisms whereby brands act as social subjects who create and maintain relationships with individuals and other brands (Lury, 2004). In the context of digital culture, UGA contributes to ongoing research on “amateurism” as a value and performative strategy (Abidin, 2017; Hamilton, 2013). It also very clearly complements and contrasts with the “professionalization” of non-professional content production (e.g. Cunningham et al., 2016; Kim, 2012; Lobato, 2016). Together these dual movements – professionalizing user-generation and vernacularizing professional images – create a form of novel “context collapse” as previously discussed, between the represen- tation of commercial entities and the of individuals online. If Instagram is indeed the “social media storefront” where “sociality unfolds within platforms that encode market- place logics” (Hund and McGuigan, 2019), then UGA is an important mechanism by which brands transform networked connections into commercial gain. Speaking more broadly, UGA exemplifies the expansion of branding beyond the pur- view of marketing, advertising, and celebrity into virtually all aspects of social life (Banet- Weiser, 2012; Marwick, 2015; Wernick, 1991). If everyday social media practices of self-representation and communication (such as photography) are already largely pro- duced within the discursive and performative structures of marketing, their actual appro- priation by marketing and branding companies is likely to be both ideologically seamless and generative of new content. Under these conditions, the activities of users and brands may “collude” to the point where it becomes hard – or even experientially irrelevant – to differentiate between their modes of action and expression. In an arena where users prac- tice self-branding, and brands perform private life, engage in social interactions, and pre- sent emotional and physical selves, what signifies the difference between the two? Such a blurring of distinctions between professional commercial entities and every- day life has been some years in the making – with, for instance, “real people” performing 18 Media, Culture & Society 00(0) as models, and “street fashion” being transferred to the runways of elite fashion brands. Yet previous borrowings from everyday culture have been deliberate and overt citations, often a kind of homage where – however cynically and exploitatively – artists claim to have been “inspired by,” “pay tribute to,” or “give voice to” the expressive styles and practices of “ordinary” people. UGA, in contrast, is a silent practice of appropriating vernacular forms. To be clear, it is not invisible or hidden: it is there if one looks for it. But brands do not conspicuously announce that their promotional campaigns are inspired by selfies – they just use them as their own: there is no honorific quotation of the source, no perceived requirement to pay lip-service in return for cultural legitimation. The silent appropriation offered by UGA indicates that brands no longer need to cite everyday cul- tural practices in order to justify their use. There is no citation, and no apparent need or desire for legitimation, because, at least in the sphere of Instagram and other social media, brands no longer act as though they are (or wish to be) like us: they act as though they are us. Funding The author(s) received no financial support for the research, authorship, and/or publication of this article. ORCID iD Liron Simatzkin-Ohana https://orcid.org/0000-0002-0600-6062 References Abidin C (2014) #In$tagLam: Instagram as a repository of taste, a brimming marketplace, a war of eyeballs. 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