219 results found (page 5 of 15)
https://www.academia.edu/44521349/Efficient_HW_SW_Partitioning_of_Halo_FPGA_accelerated_Re…

…ethereum.org/ Faris H, Mafarja MM, Heidari AA, Aljarah I, Al’M AZ, Mirjalili S, References Fujita H (2018) An efficient binary salp swarm algorithm with crossover scheme for feature selection problems. Knowl-Based Syst 154:43–67 Adeli A, Broumandnia A (2018) Image steganalysis us…

https://www.academia.edu/17232652/Living_and_Learning_With_New_Media_Summary_of_Findings_F…

…arning, and authoritative knowledge? Extending Friendships and Interests Online spaces enable youth to connect with peers in new ways. Most youth use online net- works to extend the friendships that they navigate in the familiar contexts of school, religious organizations, sports…

https://www.academia.edu/536359/The_influence_of_SLA_training_in_curricular_design_among_t…

…vironments to construct learner centered, flexible, and individualized learning spaces has been noted by other researchers as well (e.g., Egbert & Jessup, 1996; Egbert et al., 2007; Levy & Stockwell, 2006; Tiene & Luft, 2001). By creating materials, tasks, and curricula that cate…

https://www.academia.edu/13555060/Key_components_of_data_publishing_Using_current_best_pra…

…m ‘research data’ we mean data that are used various funding and other research spaces to make such as primary sources to support technical or scientific enquiry, research, evaluations more comprehensive [3]. While there is still scholarship, or artistic activity, and that are us…

https://www.academia.edu/84716656/DeepSOCIAL_Social_Distancing_Monitoring_and_Infection_Ri…

…h data, based on the classification and regression loss. Assuming the grid cell reference point (cx , cy ) at the top left corner of the object image and the bounding box prior with the width and height (pw , ph ), the network predicts a bonding box at the centre (xˆ, yˆ) and the…

https://en.wikipedia.org/wiki/Pixel

…; graphics made under these limitations may be called pixel art , especially in reference to video games. Modern computers and displays, however, can easily render orders of magnitude more pixels than was previously possible, necessitating the use of large measurements like the m…