Using PyInstaller — PyInstaller 6.20.0 documentation
Using PyInstaller
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Using PyInstaller
The syntax of the
pyinstaller
command is:
pyinstaller
options
script
script
…] |
specfile
In the most simple case,
set the current directory to the location of your program
myscript.py
and execute:
pyinstaller
myscript
py
PyInstaller analyzes
myscript.py
and:
Writes
myscript.spec
in the same folder as the script.
Creates a folder
build
in the same folder as the script if it does not exist.
Writes some log files and working files in the
build
folder.
Creates a folder
dist
in the same folder as the script if it does not exist.
Writes the
myscript
executable folder in the
dist
folder.
In the
dist
folder you find the bundled app you distribute to your users.
Normally you name one script on the command line.
If you name more, all are analyzed and included in the output.
However, the first script named supplies the name for the
spec file and for the executable folder or file.
Its code is the first to execute at run-time.
For certain uses you may edit the contents of
myscript.spec
(described under
Using Spec Files
).
After you do this, you name the spec file to PyInstaller instead of the script:
pyinstaller
myscript.spec
The
myscript.spec
file contains most of the information
provided by the options that were specified when
pyinstaller
(or
pyi-makespec
was run with the script file as the argument.
You typically do not need to specify any options when running
pyinstaller
with the spec file.
Only
a few command-line options
have an effect when building from a spec file.
You may give a path to the script or spec file, for example
pyinstaller
options…
~/myproject/source/myscript.py
or, on Windows,
pyinstaller
"C:\Documents
and
Settings\project\myscript.spec"
Options
A full list of the
pyinstaller
command’s options are as follows:
Positional Arguments
scriptname
Name of scriptfiles to be processed or exactly one
.spec file. If a .spec file is specified, most options
are unnecessary and are ignored.
Options
-h
--help
show this help message and exit
-v
--version
Show program version info and exit.
--distpath
DIR
Where to put the bundled app (default: ./dist)
--workpath
WORKPATH
Where to put all the temporary work files, .log, .pyz
and etc. (default: ./build)
-y
--noconfirm
Replace output directory (default:
SPECPATH/dist/SPECNAME) without asking for
confirmation
--upx-dir
UPX_DIR
Path to UPX utility (default: search the execution
path)
--clean
Clean PyInstaller cache and remove temporary files
before building.
--log-level
LEVEL
Amount of detail in build-time console messages. LEVEL
may be one of TRACE, DEBUG, INFO, WARN, DEPRECATION,
ERROR, FATAL (default: INFO). Also settable via and
overrides the PYI_LOG_LEVEL environment variable.
What To Generate
-D
--onedir
Create a one-folder bundle containing an executable
(default)
-F
--onefile
Create a one-file bundled executable.
--specpath
DIR
Folder to store the generated spec file (default:
current directory)
-n
--name
NAME
Name to assign to the bundled app and spec file
(default: first script’s basename)
--contents-directory
CONTENTS_DIRECTORY
For onedir builds only, specify the name of the directory in which all
supporting files (i.e. everything except the executable itself) will be
placed in. Use “.” to re-enable old onedir layout without contents
directory.
What To Bundle, Where To Search
--add-data
SOURCE:DEST
Additional data files or directories containing data files to be added to
the application. The argument value should be in form of “source:dest_dir”,
where source is the path to file (or directory) to be collected, dest_dir
is the destination directory relative to the top-level application
directory, and both paths are separated by a colon (:). To put a file in
the top-level application directory, use . as a dest_dir. This option can
be used multiple times.
--add-binary
SOURCE:DEST
Additional binary files to be added to the executable. See the
--add-data
option for the format. This option can be used multiple
times.
-p
--paths
DIR
A path to search for imports (like using PYTHONPATH).
Multiple paths are allowed, separated by
':'
, or
use this option multiple times. Equivalent to
supplying the
pathex
argument in the spec file.
--hidden-import
--hiddenimport
MODULENAME
Name an import not visible in the code of the script(s). This option can be
used multiple times.
--collect-submodules
MODULENAME
Collect all submodules from the specified package or module. This option
can be used multiple times.
--collect-data
--collect-datas
MODULENAME
Collect all data from the specified package or module. This option can be
used multiple times.
--collect-binaries
MODULENAME
Collect all binaries from the specified package or module. This option can
be used multiple times.
--collect-all
MODULENAME
Collect all submodules, data files, and binaries from the specified package
or module. This option can be used multiple times.
--copy-metadata
PACKAGENAME
Copy metadata for the specified package. This option can be used multiple
times.
--recursive-copy-metadata
PACKAGENAME
Copy metadata for the specified package and all its dependencies. This
option can be used multiple times.
--additional-hooks-dir
HOOKSPATH
An additional path to search for hooks. This option can be used multiple
times.
--runtime-hook
RUNTIME_HOOKS
Path to a custom runtime hook file. A runtime hook is code that is bundled
with the executable and is executed before any other code or module to set
up special features of the runtime environment. This option can be used
multiple times.
--exclude-module
EXCLUDES
Optional module or package (the Python name, not the path name) that will
be ignored (as though it was not found). This option can be used multiple
times.
--splash
IMAGE_FILE
(EXPERIMENTAL) Add an splash screen with the image
IMAGE_FILE to the application. The splash screen can
display progress updates while unpacking.
How To Generate
-d
--debug
{all,imports,bootloader,noarchive}
Provide assistance with debugging a frozen application. This argument may
be provided multiple times to select several of the following options. -
all: All three of the following options. - imports: specify the -v option
to the underlying Python interpreter, causing it to print a message
each time a module is initialized, showing the place (filename or
built-in module) from which it is loaded. See
. - bootloader: tell the
bootloader to issue progress messages while initializing and starting the
bundled app. Used to diagnose problems with missing imports. -
noarchive: instead of storing all frozen Python source files as an
archive inside the resulting executable, store them as files in the
resulting output directory.
--optimize
LEVEL
Bytecode optimization level used for collected python
modules and scripts. For details, see the section
“Bytecode Optimization Level” in PyInstaller manual.
--python-option
PYTHON_OPTION
Specify a command-line option to pass to the Python interpreter at runtime.
Currently supports “v” (equivalent to “–debug imports”), “u”, “W
section “Specifying Python Interpreter Options” in PyInstaller manual.
-s
--strip
Apply a symbol-table strip to the executable and
shared libs (not recommended for Windows)
--noupx
Do not use UPX even if it is available (works
differently between Windows and *nix)
--upx-exclude
FILE
Prevent a binary from being compressed when using upx.
This is typically used if upx corrupts certain
binaries during compression. FILE is the filename of
the binary without path. This option can be used
multiple times.
Windows And Macos Specific Options
-c
--console
--nowindowed
Open a console window for standard i/o (default). On Windows this option
has no effect if the first script is a ‘.pyw’ file.
-w
--windowed
--noconsole
Windows and macOS: do not provide a console window for standard i/o. On
macOS this also triggers building a macOS .app bundle. On Windows this
option is automatically set if the first script is a ‘.pyw’ file. This
option is ignored on *NIX systems.
--hide-console
{minimize-early,minimize-late,hide-late,hide-early}
Windows only: in console-enabled executable, have bootloader automatically
hide or minimize the console window if the program owns the console window
(i.e., was not launched from an existing console window).
-i
--icon
FILE.exe,ID
or
FILE.icns
or
Image
or
"NONE">
FILE.ico: apply the icon to a Windows executable. FILE.exe,ID: extract the
icon with ID from an exe. FILE.icns: apply the icon to the .app bundle on
macOS. If an image file is entered that isn’t in the platform format (ico
on Windows, icns on Mac), PyInstaller tries to use Pillow to translate the
icon into the correct format (if Pillow is installed). Use “NONE” to not
apply any icon, thereby making the OS show some default (default: apply
PyInstaller’s icon). This option can be used multiple times.
--disable-windowed-traceback
Disable traceback dump of unhandled exception in windowed (noconsole) mode
(Windows and macOS only), and instead display a message that this feature
is disabled.
Windows Specific Options
--version-file
FILE
Add a version resource from FILE to the exe.
--manifest
XML>
Add manifest FILE or XML to the exe.
-m
XML>
Deprecated shorthand for –manifest.
-r
--resource
RESOURCE
Add or update a resource to a Windows executable. The RESOURCE is one to
four items, FILE[,TYPE[,NAME[,LANGUAGE]]]. FILE can be a data file or an
exe/dll. For data files, at least TYPE and NAME must be specified. LANGUAGE
defaults to 0 or may be specified as wildcard * to update all resources of
the given TYPE and NAME. For exe/dll files, all resources from FILE will be
added/updated to the final executable if TYPE, NAME and LANGUAGE are
omitted or specified as wildcard *. This option can be used multiple
times.
--uac-admin
Using this option creates a Manifest that will request
elevation upon application start.
--uac-uiaccess
Using this option allows an elevated application to
work with Remote Desktop.
Macos Specific Options
--argv-emulation
Enable argv emulation for macOS app bundles. If
enabled, the initial open document/URL event is
processed by the bootloader and the passed file paths
or URLs are appended to sys.argv.
--osx-bundle-identifier
BUNDLE_IDENTIFIER
macOS .app bundle identifier is used as the default unique program name for
code signing purposes. The usual form is a hierarchical name in reverse DNS
notation. For example: com.mycompany.department.appname (default: first
script’s basename)
--target-architecture
--target-arch
ARCH
Target architecture (macOS only; valid values: x86_64, arm64, universal2).
Enables switching between universal2 and single-arch version of frozen
application (provided python installation supports the target
architecture). If not target architecture is not specified, the current
running architecture is targeted.
--codesign-identity
IDENTITY
Code signing identity (macOS only). Use the provided identity to sign
collected binaries and generated executable. If signing identity is not
provided, ad- hoc signing is performed instead.
--osx-entitlements-file
FILENAME
Entitlements file to use when code-signing the collected binaries (macOS
only).
Rarely Used Special Options
--runtime-tmpdir
PATH
Where to extract libraries and support files in
onefile
mode. If this
option is given, the bootloader will ignore any temp-folder location
defined by the run-time OS. The
_MEIxxxxxx
-folder will be created here.
Please use this option only if you know what you are doing. Note that on
POSIX systems, PyInstaller’s bootloader does NOT perform shell-style
environment variable expansion on the given path string. Therefore, using
environment variables (e.g.,
or
$HOME
) in path will NOT work.
--bootloader-ignore-signals
Tell the bootloader to ignore signals rather than forwarding them to the
child process. Useful in situations where for example a supervisor process
signals both the bootloader and the child (e.g., via a process group) to
avoid signalling the child twice.
Shortening the Command
Because of its numerous options, a full
pyinstaller
command
can become very long.
You will run the same command again and again as you develop
your script.
You can put the command in a shell script or batch file,
using line continuations to make it readable.
For example, in GNU/Linux:
pyinstaller
--
noconfirm
--
log
level
WARN
--
onefile
--
nowindow
--
add
data
"README:."
--
add
data
"image1.png:img"
--
add
binary
"libfoo.so:lib"
--
hidden
import
secret1
--
hidden
import
secret2
--
upx
dir
=/
usr
local
share
myscript
spec
Or in Windows, use the little-known BAT file line continuation:
pyinstaller
--
noconfirm
--
log
level
WARN
--
onefile
--
nowindow
--
add
data
"README:."
--
add
data
"image1.png:img"
--
add
binary
"libfoo.so:lib"
--
hidden
import
secret1
--
hidden
import
secret2
--
icon
=..
MLNMFLCN
ICO
myscript
spec
Running PyInstaller from Python code
If you want to run PyInstaller from Python code, you can use the
run
function
defined in
PyInstaller.__main__
. For instance, the following code:
import
PyInstaller.__main__
PyInstaller
__main__
run
([
'my_script.py'
'--onefile'
'--windowed'
])
Is equivalent to:
pyinstaller
my_script.py
--onefile
--windowed
Using UPX
UPX
is a free utility for compressing executable files and libraries.
It is available for most operating systems and can compress a large number
of executable file formats. See the
UPX
home page for downloads, and for
the list of supported file formats.
When UPX is available, PyInstaller uses it to individually compress
each collected binary file (executable, shared library, or python
extension) in order to reduce the overall size of the frozen application
(the one-dir bundle directory, or the one-file executable). The frozen
application’s executable itself is not UPX-compressed (regardless of one-dir
or one-file mode), as most of its size comprises the embedded archive that
already contains individually compressed files.
PyInstaller looks for the UPX in the standard executable path(s) (defined
by
PATH
environment variable), or in the path specified via the
--upx-dir
command-line option. If found, it is used automatically.
The use of UPX can be completely disabled using the
--noupx
command-line option.
Note
UPX is currently used only on Windows. On other operating systems,
the collected binaries are not processed even if UPX is found. The
shared libraries (e.g., the Python shared library) built on modern
linux distributions seem to break when processed with UPX, resulting
in defunct application bundles. On macOS, UPX currently fails to
process .dylib shared libraries; furthermore the UPX-compressed files
fail the validation check of the
codesign
utility, and therefore
cannot be code-signed (which is a requirement on the Apple M1 platform).
Excluding problematic files from UPX processing
Using UPX may end up corrupting a collected shared library. Known examples
of such corruption are Windows DLLs with
Control Flow Guard (CFG) enabled
, as well as
Qt5 and Qt6
plugins
. In such cases,
individual files may be need to be excluded from UPX processing, using
the
--upx-exclude
option (or using the
upx_exclude
argument
in the
.spec file
).
Changed in version 4.2:
PyInstaller detects CFG-enabled DLLs and automatically excludes
them from UPX processing.
Changed in version 4.3:
PyInstaller automatically excludes Qt5 and Qt6 plugins from
UPX processing.
Although PyInstaller attempts to automatically detect and exclude some of
the problematic files from UPX processing, there are cases where the
UPX excludes need to be specified manually. For example, 32-bit Windows
binaries from the
PySide2
package (Qt5 DLLs and python extension modules)
have been
reported
to be corrupted by UPX.
Changed in version 5.0:
Unlike earlier releases that compared the provided UPX-exclude names
against basenames of the collect binary files (and, due to incomplete
case normalization, required provided exclude names to be lowercase
on Windows), the UPX-exclude pattern matching now uses OS-default
case sensitivity and supports the wildcard (
) operator. It also
supports specifying (full or partial) parent path of the file.
The provided UPX exclude patterns are matched against
source
(origin)
paths of the collected binary files, and the matching is performed from
right to left.
For example, to exclude Qt5 DLLs from the PySide2 package, use
--upx-exclude
"Qt*.dll"
, and to exclude the python extensions
from the PySide2 package, use
--upx-exclude
"PySide2\*.pyd"
Splash Screen
(Experimental)
Note
This feature is incompatible with macOS. In the current design, the
splash screen operates in a secondary thread, which is disallowed by
the Tcl/Tk (or rather, the underlying GUI toolkit) on macOS.
Some applications may require a splash screen as soon as the application
(bootloader) has been started, because especially in onefile mode large
applications may have long extraction/startup times, while the bootloader
prepares everything, where the user cannot judge whether the application
was started successfully or not.
The bootloader is able to display a one-image (i.e. only an image) splash
screen, which is displayed before the actual main extraction process starts.
The splash screen supports non-transparent and hard-cut-transparent images as background
image, so non-rectangular splash screens can also be displayed.
Note
Splash images with transparent regions are not supported on Linux due to
Tcl/Tk platform limitations. The
-transparentcolor
and
-transparent
wm attributes
used by PyInstaller are not available to Linux.
This splash screen is based on
Tcl/Tk
, which is the same library used by the Python
module
tkinter
. PyInstaller bundles the dynamic libraries of tcl and tk into the
application at compile time. These are loaded into the bootloader at startup of the
application after they have been extracted (if the program has been packaged as an
onefile archive). Since the file sizes of the necessary dynamic libraries are very small,
there is almost no delay between the start of the application and the splash screen.
The compressed size of the files necessary for the splash screen is about
1.5 MB
As an additional feature, text can optionally be displayed on the splash screen. This
can be changed/updated from within Python. This offers the possibility to
display the splash screen during longer startup procedures of a Python program
(e.g. waiting for a network response or loading large files into memory). You
can also start a GUI behind the splash screen, and only after it is completely
initialized the splash screen can be closed. Optionally, the font, color and
size of the text can be set. However, the font must be installed on the user
system, as it is not bundled. If the font is not available, a fallback font is used.
If the splash screen is configured to show text, it will automatically (as onefile archive)
display the name of the file that is currently being unpacked, this acts as a progress bar.
The
pyi_splash
Module
The splash screen is controlled from within Python by the
pyi_splash
module, which can
be imported at runtime. This module
cannot
be installed by a package manager
because it is part of PyInstaller and is included as needed.
This module must be imported within the Python program. The usage is as follows:
import
pyi_splash
# Update the text on the splash screen
pyi_splash
update_text
"PyInstaller is a great software!"
pyi_splash
update_text
"Second time's a charm!"
# Close the splash screen. It does not matter when the call
# to this function is made, the splash screen remains open until
# this function is called or the Python program is terminated.
pyi_splash
close
()
Of course the import should be in a
try
...
except
block, in case the program is
used externally as a normal Python script, without a bootloader.
For a detailed description see
pyi_splash Module (Detailed)
Defining the Extraction Location
When building your application in
onefile
mode (see
Bundling to One File
and
How the One-File Program Works
), you might encounter
situations where you want to control the location of the temporary directory
where the application unpacks itself. For example:
your application is supposed to be running for long periods of time,
and you need to prevent its files from being deleted by the OS that
performs periodic clean-up in standard temporary directories.
your target POSIX system does not use standard temporary directory
location (i.e.,
/tmp
) and the standard environment variables for
temporary directory are not set in the environment.
the default temporary directory on the target POSIX system is mounted
with
noexec
option, which prevents the frozen application from
loading the unpacked shared libraries.
The location of the temporary directory can be overridden dynamically,
by setting corresponding environment variable(s) before launching the
application, or set statically, using the
--runtime-tmpdir
option
during the build process.
Using environment variables
The extraction location can be controlled dynamically, by setting the
environment variable(s) that PyInstaller uses to determine the temporary
directory. This can, for example, be done in a wrapper shell script that
sets the environment variable(s) before running the frozen application’s
executable.
On POSIX systems, the environment variables used for temporary
directory location are
TMPDIR
TEMP
, and
TMP
, in that
order; if none are defined (or the corresponding directories do not
exist or cannot be used),
/tmp
/var/tmp
, and
/usr/tmp
are
used as hard-coded fall-backs, in the specified order. The directory
specified via the environment variable must exist (i.e., the application
attempts to create only its own directory under the base temporary directory).
On Windows, the default temporary directory location is determined via
GetTempPathW
function (which looks at
TMP
and
TEMP
environment variables for
initial temporary directory candidates).
Using the
--runtime-tmpdir
option
The location of the temporary directory can be set statically, at compile
time, using the
--runtime-tmpdir
option. If this option is used,
the bootloader will ignore temporary directory locations defined by
the OS, and use the specified path. The path can be either absolute
or relative (which makes it relative to the current working directory).
Please use this option only if you know what you are doing.
Note
On POSIX systems, PyInstaller’s bootloader does
not
perform shell-style
environment variable expansion on the path string given via
--runtime-tmpdir
option. Therefore, using environment
variables (e.g.,
or
$HOME
) in the path will
not
work.
Supporting Multiple Platforms
If you distribute your application for only one combination of OS and Python,
just install PyInstaller like any other package and use it in your
normal development setup.
Supporting Multiple Python Environments
When you need to bundle your application within one OS
but for different versions of Python and support libraries – for example,
a Python 3.6 version and a Python 3.7 version;
or a supported version that uses Qt4 and a development version that uses Qt5 –
we recommend you use
venv
With
venv
you can maintain different combinations of Python
and installed packages, and switch from one combination to another easily.
These are called
virtual environments
or
venvs
in short.
Use
venv
to create as many different development environments as you need,
each with its unique combination of Python and installed packages.
Install PyInstaller in each virtual environment.
Use PyInstaller to build your application in each virtual environment.
Note that when using
venv
, the path to the PyInstaller commands is:
Windows: ENV_ROOT\Scripts
Others: ENV_ROOT/bin
Under Windows, the
pip-Win
package makes it
especially easy to set up different environments and switch between them.
Under GNU/Linux and macOS, you switch environments at the command line.
See
PEP 405
and the official
Python Tutorial on Virtual Environments and Packages
for more information about Python virtual environments.
Supporting Multiple Operating Systems
If you need to distribute your application for more than one OS,
for example both Windows and macOS, you must install PyInstaller
on each platform and bundle your app separately on each.
You can do this from a single machine using virtualization.
The free
virtualBox
or the paid
VMWare
and
Parallels
allow you to run another complete operating system as a “guest”.
You set up a virtual machine for each “guest” OS.
In it you install
Python, the support packages your application needs, and PyInstaller.
File Sync & Share
system like
NextCloud
is useful with virtual machines.
Install the synchronization client in each virtual machine,
all linked to your synchronization account.
Keep a single copy of your script(s) in a synchronized folder.
Then on any virtual machine you can run PyInstaller thus:
cd
~/
NextCloud
project_folder
src
# GNU/Linux, Mac -- Windows similar
rm
*.
pyc
# get rid of modules compiled by another Python
pyinstaller
--
workpath
path
to
local
temp
folder
--
distpath
path
to
local
dist
folder
...
other
options
as
required
...
./
myscript
py
PyInstaller reads scripts from the common synchronized folder,
but writes its work files and the bundled app in folders that
are local to the virtual machine.
If you share the same home directory on multiple platforms, for
example GNU/Linux and macOS, you will need to set the PYINSTALLER_CONFIG_DIR
environment variable to different values on each platform otherwise
PyInstaller may cache files for one platform and use them on the other
platform, as by default it uses a subdirectory of your home directory
as its cache location.
It is said to be possible to cross-develop for Windows under GNU/Linux
using the free
Wine
environment.
Further details are needed, see
How to Contribute
Capturing Windows Version Data
A Windows app may require a Version resource file.
A Version resource contains a group of data structures,
some containing binary integers and some containing strings,
that describe the properties of the executable.
For details see the Microsoft
Version Information Structures
page.
Version resources are complex and
some elements are optional, others required.
When you view the version tab of a Properties dialog,
there’s no simple relationship between
the data displayed and the structure of the resource.
For this reason PyInstaller includes the
pyi-grab_version
command.
It is invoked with the full path name of any Windows executable
that has a Version resource:
pyi-grab_version
executable_with_version_resource
The command writes text that represents
a Version resource in readable form to standard output.
You can copy it from the console window or redirect it to a file.
Then you can edit the version information to adapt it to your program.
Using
pyi-grab_version
you can find an executable that displays the kind of
information you want, copy its resource data, and modify it to suit your package.
The version text file is encoded UTF-8 and may contain non-ASCII characters.
(Unicode characters are allowed in Version resource string fields.)
Be sure to edit and save the text file in UTF-8 unless you are
certain it contains only ASCII string values.
Your edited version text file can be given with the
--version-file
option to
pyinstaller
or
pyi-makespec
The text data is converted to a Version resource and
installed in the bundled app.
In a Version resource there are two 64-bit binary values,
FileVersion
and
ProductVersion
In the version text file these are given as four-element tuples,
for example:
filevers
),
prodvers
),
The elements of each tuple represent 16-bit values
from most-significant to least-significant.
For example the value
(2,
0,
4,
0)
resolves to
0002000000040000
in hex.
You can also install a Version resource from a text file after
the bundled app has been created, using the
pyi-set_version
command:
pyi-set_version
version_text_file
executable_file
The
pyi-set_version
utility reads a version text file as written
by
pyi-grab_version
, converts it to a Version resource,
and installs that resource in the
executable_file
specified.
For advanced uses, examine a version text file as written by
pyi-grab_version
You find it is Python code that creates a
VSVersionInfo
object.
The class definition for
VSVersionInfo
is found in
utils/win32/versioninfo.py
in the PyInstaller distribution folder.
You can write a program that imports
versioninfo
In that program you can
eval
the contents of a version info text file to produce a
VSVersionInfo
object.
You can use the
.toRaw()
method of that object to
produce a Version resource in binary form.
Or you can apply the
unicode()
function to the object
to reproduce the version text file.
Building macOS App Bundles
Under macOS, PyInstaller always builds a UNIX executable in
dist
If you specify
--onedir
, the output is a folder named
myscript
containing supporting files and an executable named
myscript
If you specify
--onefile
, the output is a single UNIX executable
named
myscript
Either executable can be started from a Terminal command line.
Standard input and output work as normal through that Terminal window.
If you specify
--windowed
with either option, the
dist
folder
also contains a macOS app bundle named
myscript.app
Note
Generating app bundles with onefile executables (i.e., using the
combination of
--onefile
and
--windowed
options),
while possible, is not recommended. Such app bundles are inefficient,
because they require unpacking on each run (and the unpacked content
might be scanned by the OS each time). Furthermore, onefile executables
will not work when signed/notarized with sandbox enabled (which
is a requirement for distribution of apps through Mac App Store).
As you are likely aware, an app bundle is a special type of folder.
The one built by PyInstaller always contains a folder named
Contents
, which contains:
A file named
Info.plist
that describes the app.
A folder named
MacOS
that contains the program executable.
A folder named
Frameworks
that contains the collected binaries
(shared libraries, python extensions) and nested .framework bundles.
It also contains symbolic links to data files and directories from
the
Resources
directory.
A folder named
Resources
that contains the icon file and all
collected data files. It also contains symbolic links to binaries
and directories from the
Resources
directory.
Note
The contents of the
Frameworks
and
Resources
directories
are cross-linked between the two directories in an effort to
maintain an illusion of a single content directory (which is required
by some packages), while also trying to satisfy the Apple’s file
placement requirements for codesigning.
Use the
--icon
argument to specify a custom icon for the application.
It will be copied into the
Resources
folder.
(If you do not specify an icon file, PyInstaller supplies a
file
icon-windowed.icns
with the PyInstaller logo.)
Use the
--osx-bundle-identifier
argument to add a bundle identifier.
This becomes the
CFBundleIdentifier
used in code-signing
(see the
PyInstaller code signing recipe
and for more detail, the
Apple code signing overview
technical note).
You can add other items to the
Info.plist
by editing the spec file;
see
Spec File Options for a macOS Bundle
below.
Platform-specific Notes
GNU/Linux
Making GNU/Linux Apps Forward-Compatible
Under GNU/Linux, PyInstaller does not bundle
libc
(the C standard library, usually
glibc
, the Gnu version) with the app.
Instead, the app expects to link dynamically to the
libc
from the
local OS where it runs.
The interface between any app and
libc
is forward compatible to
newer releases, but it is not backward compatible to older releases.
For this reason, if you bundle your app on the current version of GNU/Linux,
it may fail to execute (typically with a runtime dynamic link error) if
it is executed on an older version of GNU/Linux.
The solution is to always build your app on the
oldest
version of
GNU/Linux you mean to support.
It should continue to work with the
libc
found on newer versions.
The GNU/Linux standard libraries such as
glibc
are distributed in 64-bit
and 32-bit versions, and these are not compatible.
As a result you cannot bundle your app on a 32-bit system and run it
on a 64-bit installation, nor vice-versa.
You must make a unique version of the app for each word-length supported.
Note that PyInstaller does bundle other shared libraries that are discovered
via dependency analysis, such as libstdc++.so.6, libfontconfig.so.1,
libfreetype.so.6. These libraries may be required on systems where older
(and thus incompatible) versions of these libraries are available. On the
other hand, the bundled libraries may cause issues when trying to load a
system-provided shared library that is linked against a newer version of the
system-provided library.
For example, system-installed mesa DRI drivers (e.g., radeonsi_dri.so)
depend on the system-provided version of libstdc++.so.6. If the frozen
application bundles an older version of libstdc++.so.6 (as collected from
the build system), this will likely cause missing symbol errors and prevent
the DRI drivers from loading. In this case, the bundled libstdc++.so.6
should be removed. However, this may not work on a different distribution
that provides libstdc++.so.6 older than the one from the build system; in
that case, the bundled version should be kept, because the system-provided
version may lack the symbols required by other collected binaries that depend
on libstdc++.so.6.
Windows
The developer needs to take
special care to include the Visual C++ run-time .dlls:
Python 3.5+ uses Visual Studio 2015 run-time, which has been renamed into
“Universal CRT“
and has become part of Windows 10.
For Windows Vista through Windows 8.1 there are Windows Update packages,
which may or may not be installed in the target-system.
So you have the following options:
Build on
Windows 7
which has been reported to work.
Include one of the VCRedist packages (the redistributable package files)
into your application’s installer. This is Microsoft’s recommended way, see
“Distributing Software that uses the Universal CRT“ in the above-mentioned
link, numbers 2 and 3.
Install the
Windows Software Development Kit (SDK) for Windows 10
and expand the
.spec
-file to include the required DLLs, see “Distributing Software that
uses the Universal CRT“ in the above-mentioned link, number 6.
If you think, PyInstaller should do this by itself, please
help
improving
PyInstaller.
macOS
Making macOS apps Forward-Compatible
On macOS, system components from one version of the OS are usually compatible
with later versions, but they may not work with earlier versions. While
PyInstaller does not collect system components of the OS, the collected
3rd party binaries (e.g., python extension modules) are built against
specific version of the OS libraries, and may or may not support older
OS versions.
As such, the only way to ensure that your frozen application supports
an older version of the OS is to freeze it on the oldest version of the
OS that you wish to support. This applies especially when building with
Homebrew
python, as its binaries usually explicitly target the
running OS.
For example, to ensure compatibility with “Mojave” (10.14) and later versions,
you should set up a full environment (i.e., install python, PyInstaller,
your application’s code, and all its dependencies) in a copy of macOS 10.14,
using a virtual machine if necessary. Then use PyInstaller to freeze
your application in that environment; the generated frozen application
should be compatible with that and later versions of macOS.
Building 32-bit Apps in macOS
Note
This section is largely obsolete, as support for 32-bit application
was removed in macOS 10.15 Catalina (for 64-bit multi-arch support
on modern versions of macOS, see
here
).
However, PyInstaller still supports building 32-bit bootloader,
and 32-bit/64-bit Python installers are still available from
python.org for (some) versions of Python 3.7 which PyInstaller dropped
support for in v6.0.
Older versions of macOS supported both 32-bit and 64-bit executables.
PyInstaller builds an app using the the word-length of the Python used to execute it.
That will typically be a 64-bit version of Python,
resulting in a 64-bit executable.
To create a 32-bit executable, run PyInstaller under a 32-bit Python.
To verify that the installed python version supports execution in either
64- or 32-bit mode, use the
file
command on the Python executable:
$ file /usr/local/bin/python3
/usr/local/bin/python3: Mach-O universal binary with 2 architectures
/usr/local/bin/python3 (for architecture i386): Mach-O executable i386
/usr/local/bin/python3 (for architecture x86_64): Mach-O 64-bit executable x86_64
The OS chooses which architecture to run, and typically defaults to 64-bit.
You can force the use of either architecture by name using the
arch
command:
$ /usr/local/bin/python3
Python 3.7.6 (v3.7.6:43364a7ae0, Dec 18 2019, 14:12:53)
[GCC 4.2.1 (Apple Inc. build 5666) (dot 3)] on darwin
Type "help", "copyright", "credits" or "license" for more information.
>>> import sys; sys.maxsize
9223372036854775807
$ arch -i386 /usr/local/bin/python3
Python 3.7.6 (v3.7.6:43364a7ae0, Dec 18 2019, 14:12:53)
[GCC 4.2.1 (Apple Inc. build 5666) (dot 3)] on darwin
Type "help", "copyright", "credits" or "license" for more information.
>>> import sys; sys.maxsize
2147483647
Note
PyInstaller does not provide pre-built 32-bit bootloaders for
macOS anymore. In order to use PyInstaller with 32-bit python,
you need to
build the bootloader
yourself, using an XCode
version that still supports compiling 32-bit. Depending on the
compiler/toolchain, you may also need to explicitly pass
--target-arch=32bit
to the
waf
command.
Getting the Opened Document Names
When user double-clicks a document of a type that is registered with
your application, or when a user drags a document and drops it
on your application’s icon, macOS launches your application
and provides the name(s) of the opened document(s) in the
form of an OpenDocument AppleEvent.
These events are typically handled via installed event handlers in your
application (e.g., using
Carbon
API via
ctypes
, or using
facilities provided by UI toolkits, such as
tkinter
or
PyQt5
).
Alternatively, PyInstaller also supports conversion of open
document/URL events into arguments that are appended to
sys.argv
This applies only to events received during application launch, i.e.,
before your frozen code is started. To handle events that are dispatched
while your application is already running, you need to set up corresponding
event handlers.
For details, see
this section
AIX
Depending on whether Python was build as a 32-bit or a 64-bit executable
you may need to set or unset
the environment variable
OBJECT_MODE
To determine the size the following command can be used:
$ python -c "import sys; print(sys.maxsize <= 2**32)"
True
When the answer is
True
(as above) Python was build as a 32-bit
executable.
When working with a 32-bit Python executable proceed as follows:
$ unset OBJECT_MODE
$ pyinstaller
When working with a 64-bit Python executable proceed as follows:
$ export OBJECT_MODE=64
$ pyinstaller
Cygwin
Cygwin-based Frozen Applications and
cygwin1.dll
Under Cygwin, the PyInstaller’s bootloader executable (and therefore the
frozen application’s executable) ends up being dynamically linked against
the
cygwin1.dll
. As noted under
Q 6.14 of the Cygwin’s FAQ
the Cygwin library cannot be statically linked into an executable in
order to obtain an independent, self-contained executable.
This means that at run-time, the
cygwin1.dll
needs to be available
to the frozen application’s executable for it to be able to launch.
Depending on the deployment scenario, this means that it needs to be
either available in the environment (i.e., the environment’s search path)
or a copy of the DLL needs to be available
next to the executable
On the other hand, Cygwin does not permit more than one copy of
cygwin1.dll
; or rather, it requires multiple copies of the DLL
to be strictly separated, as each instance constitutes its own Cygwin
installation/environment (see
Q 4.20 of the Cygwin FAQ
).
Trying to run an executable with an adjacent copy of the DLL from an
existing Cygwin environment will likely result in the application crashing.
In practice, this means that if you want to create a frozen application
that will run in an existing Cygwin environment, the application
should not bundle a copy of
cygwin1.dll
. On the other hand, if you
want to create a frozen application that will run outside of a Cygwin
environment (i.e., a “stand-alone” application that runs directly under
Windows), the application will require a copy of
cygwin1.dll
– and
that copy needs to be placed
next to the program’s executable
, regardless
of whether
onedir
or
onefile
build mode is used.
As PyInstaller cannot guess the deployment mode that you are pursuing,
it makes no attempt to collect
cygwin1.dll
. So if you want your
application to run outside of an externally-provided Cygwin environment,
you need to place a copy of
cygwin1.dll
next to the program’s
executable and distribute them together.
Note
If you plan to create a “stand-alone” Cygwin-based frozen application
(i.e., distribute
cygwin1.dll
along with the executable), you will
likely want to build the bootloader with statically linked
zlib
library, in order to avoid a run-time dependency on
cygz.dll
You can do so by passing
--static-zlib
option to
waf
when
manually building the bootloader before installing PyInstaller
from source, or by adding the option to
PYINSTALLER_BOOTLOADER_WAF_ARGS
environment variable if installing directly via
pip
install
For details, see
Building the Bootloader